Home Search By Class Add Spell

RAY OF SICKNESS

1st-level necromancy
Casting Time: 1 Action
Range: 60 Feet
Components: V, S
Duration: Instantaneous
Usable By: Sorcerer, Wizard

  A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.
  
  At Higher Levels.
  When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

Players Handbook, page: 271